All 17 Badges โ the July 22 Drop, Documented
Spuddy's (Anomaly) shipped its entire badge system on July 22, 2026โ 17 badges in one drop, pulled here directly from the game's official badge list. In a game with zero official documentation, these unlock conditions are the closest thing to patch notes: they confirm the Mimic, the bat, the Table Monster feed, the secret menu, customer rescues, and a shift ladder that runs to 50.
The shift ladder (11 badges)
| Badge | How to unlock |
|---|---|
| ๐ New Recruit | Complete 1 shift |
| ๐ Shift 5 | Complete 5 shifts |
| ๐ Shift 10 | Complete 10 shifts |
| ๐ Shift 15 | Complete 15 shifts |
| ๐ Shift 20 | Complete 20 shifts |
| ๐ Shift 25 | Complete 25 shifts |
| ๐ Shift 30 | Complete 30 shifts |
| ๐ Shift 35 | Complete 35 shifts |
| ๐ Shift 40 | Complete 40 shifts |
| ๐ Shift 45 | Complete 45 shifts |
| ๐ Shift 50 | Complete 50 shifts |
Every 5 shifts is a milestone, all the way to 50 โ this ladder is the hard evidence behind our shift system guide(and the debunk of the "only 5 shifts" claim).
The six special badges โ and what each one reveals
Hit a mimic with a batConfirms two mechanics at once: a Mimic entity exists, and the bat is a real counterattack tool โ not just flavor. See the anomaly list for what's known about mimics.
Feed the Table MonsterConfirms the Table Monster is a feedable entity โ the correct response is food, not the bat. Full entity page: Table Monster.
Serve a customer at the secret menuConfirms a hidden secret-menu easter egg exists. How to trigger it is not officially documented โ our secret menu page tracks what's known.
Save a customer from an AnomalyConfirms anomalies can attack customers, and that players can rescue them โ a whole defensive layer of play the game never explains in text.
Complete 20 shifts with 0 bad reviewsThe perfectionist run: 20 clean shifts. Also hard confirmation that bad reviews are tracked per-player as the failure metric.
Reach shift 20 with 3+ peopleConfirms multiplayer progression is intended โ the game rewards keeping a crew of 3+ together to shift 20 (servers hold 25).
Why this list matters more than usual
Most Roblox games document their mechanics somewhere โ a Discord, a Trello, patch notes. This game has none of those (the Roblox group is the only official channel), so the badge unlock conditions are the only developer-written statements about how the game works. Badge says feed the Table Monster? Then the Table Monster is feedable, full stop. That's the standard of evidence this whole wiki runs on.
FAQ
How many badges does Spuddy's Anomaly have?
17, all added on July 22, 2026: New Recruit (first shift), ten shift milestones from Shift 5 to Shift 50, and six special badges โ Time to Fight Back, Yummy, Secret Menu, Savior, Flawless, and Teamwork. This list comes straight from the game's official badge list via the Roblox badges API.
What is the hardest badge in Spuddy's Anomaly?
On paper, Flawless โ complete 20 shifts with 0 bad reviews โ since a single mistake resets your claim to a clean streak. Shift 50 is the longest grind. Because all 17 badges only shipped July 22, 2026, award counts were still near zero when we checked; real rarity data will take a few weeks to settle.
What does the Time to Fight Back badge unlock condition reveal?
Its condition โ 'hit a mimic with a bat' โ is official confirmation that a Mimic entity exists and that the bat is a legitimate counterattack. That matters because the game has no official documentation; the badge list is the closest thing to developer patch notes.
Do the badges prove how many shifts are in Spuddy's Anomaly?
They prove the shift counter officially runs to at least 50 โ there's a 'Complete 50 Shifts' badge. Some sites claim the game only has 5 shifts; the developer's own badge ladder says otherwise. See our shifts guide for the full milestone ladder.